SlippySlime
SlippySlime
A 2D pixel art platformer where you must guide your slime from one level to the next. There are currently 8 levels and maybe more coming, depending on if I come up with any interesting ideas. I made this game to improve my understanding of Aseprite and Unity's Tilemap system.
Controls:
- Arrow keys, W,S,A,D, or UI Buttons for movement.
- SPACE to hide mobile controls.
- Pressing on UI will open up appropriate info panels.
Production:
Made with Unity 2020.1.5f1 and built to WebGL for Itch. Artwork and animation was drawn in Aseprite.
Known Issues:
- Opening info panels mid game doesn't pause, so make sure you slime is stationary before opening any menus.
- There isn't any sound at the moment but hopefully i'll add that at a later date.
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Brick Wall Games |
Genre | Platformer |
Tags | 2D, Pixel Art, Puzzle-Platformer, Short |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Touchscreen |
Comments
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Cool game, but inputs are kinda too delayed. Do you think that it can be changed?
Yeah. I'm thinking of updating it so that if the player presses or holds a button it will move almost immeditaly instead of waiting.